Café Parisien Ingame
It took a bit of a struggle, and I'm still not fully satisfied on the lighting, but Café Parisien is ingame.
View ArticleAft Reception, Ingame WIP
A sneak peak of the aft reception room. Now ingame as well. The full area will be revealed once the A deck part is added. Because right now, a somewhat rather prominent item is missing.
View ArticleAft Grand Staircase ingame!
By far the touchest area to get ingame. Not only because of its placement between various inside- and outside areas, but also because it contained much invisible corrupted geometry. Each and every...
View ArticleAft Grand Staircase ingame!
By far the touchest area to get ingame. Not only because of its placement between various inside- and outside areas, but also because it contained much invisible corrupted geometry. Each and every...
View ArticleAft Grand Staircase ingame!
By far the touchest area to get ingame. Not only because of its placement between various inside- and outside areas, but also because it contained much invisible corrupted geometry. Each and every...
View ArticleAft Grand Staircase ingame!
By far the touchest area to get ingame. Not only because of its placement between various inside- and outside areas, but also because it contained much invisible corrupted geometry. Each and every...
View ArticleAft Reception Room
I realized I hadn't posted a proper ingame screenshot from the Aft Reception Room yet, so here it is in its finished state.
View ArticleWelcome aboard the Titanic
A WIP teaser of the improved docks scene. While the programmer is having his hands on the main scene, I had some time to improve an otherwise quite barren and shitty looking scenery.
View ArticleRemastered Dock Scene Completed
It took a bit of creativity and lots of cursing, but the whole improved dock scene is finished now. All assets are in place, and only one thing is left to be done; the programming. Compared to the old...
View ArticleTitanic in Lost Heaven
A teaser screenshot showing the docks scene from a different angle.
View ArticleB59 Stateroom Ingame
A WIP of Tommy's cabin, B59. Modelled by Patrik Jonas. There are still some shading problems, but so far I'm quite satisfied with how it looks ingame.
View ArticleProgramming the departure scene
All may look a little quiet under the sun, but looks are deceiving. With all the objects in place, it was time for the programmer to make it all come to life. The past few months he has been working...
View ArticleDock scene nearly finished
Just a few more scripts to polish it off, and the dock scene is ready!
View ArticlePool Area - Properly finished.
Tommy better learn how to swim or he'd miss out on one of Titanic's best facilities. This area was added some time ago, but with the latest modding tools, it has been a real treat updating the lighting...
View ArticleTurkish Baths
Less formally known as the "cooling room". A place for folk to relax after a swim or a visit to one of the temperate/steam rooms. Fantastically modelled by Kyle Hudak.
View ArticleElectric Bath
The Execution Chamber, disguised as the First Class Electric Bath. This intimidating looking device served as a light therapy tool, and is basically the granddaddy of the modern tanning bed. The inside...
View ArticleBaths area completely implemented!
It almost looks like a scene from The Sims when viewed above. All areas of the First Class baths have been implemented ingame! Now it's time to hook it up to the rest of the ship.
View ArticleUpdated lighting for the lounge
An area seen before, but now that tweaking lights became so much easier it was time to update the look of the lounge to match the daylight setting better. Previously, it looked more like it was night...
View ArticleReception Room - Sneak preview
A small bit of the reception area, which is nearly finished and now in the process of having its lightmaps baked.
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